- IC and OOC
If you are IC (#HQ), you must also be in OOC (#HQ_OOC). The reasoning
behind this is quite simple, we can't correct you on things if you aren't,
much less warn you. Do yourself a favour, keep an eye on the OOC room.
- Character Communication
ANY information or actions not available to ALL players in channel should
NOT be posted publicly, including telepathic communication between characters,
private thoughts, and actions not visible to the main room. Channel
OPs or GM's will direct you to channel's fitting to where you are.
For example, if you're standing on the airstrip thinking to yourself
that it'd be good to take your plane out for a flight, you would only
post the actual take off.
Or should you be in the lower levels of the base you wouldn't post any
actions in the main room at all.
We do not see the hidden dagger, nor do we know what you are thinking.
"* Character sits down, dejectedly" is acceptable, "*
Character sits down, dejectedly, thinking about his/her dead dog"
is not.
- Scenarios
Players are often required to resolve conflicts on their own, without
an OP/GM present. At any time, any player may be running a scenario,
but in cases of disagreement, an OP/GM is the final and only authority.
- Respect
The HQ world is based on the military. Those joining the game will probably
start off with a character at Private or Specialist level. Your character
is expected to behave in the assigned rank as they grow and find their
feet. Inappropriate behaviour or actions will be dealt with IC as such.
- Channel Management
A lot of work goes in to making the HQ world detailed, populated and
well formed. Part of this involves keeping personal channel disputes
to a minimum so that all can enjoy the game.
The GM's are not unreasonable, nor uncivil and are approachable over
any problem. However, they will not tolerate abuse in any form.
- OOC Disputes
Those who end up causing unresolved trouble in OOC channels will be
dealt with to allow free playing to continue.
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